Re: [-empyre-] context of text



can you take me of your list please? 

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>From: fizzion <fizzion@optusnet.com.au>
>To: soft_skinned_space <empyre@lists.cofa.unsw.edu.au>
>Subject: Re: [-empyre-] context of text
>Date: Sat, May 24, 2003, 4:28 am
>

> on 24/5/03 04:19 PM, hazel smith at hazel.smith@canberra.edu.au wrote:
>
>>> The poetics of typeforms, hieroglyphics, calligraphy, drawing. I'd like to
>>> see typeforms that respond to the feelings of the viewer, that respond
>>> dynamically to the message in the text, that speak when touched, like brail
>>> ...
>>>
>>> Barrie I thought this sounded fascinating Barrie, thanks so much -have you
>>> tried to do it? If not, do you  have any ideas about how it could be done?
>>
>> Hazel
>>
>>
> I wish I could say that I have come across some of the above techniques or
> methods. Certainly there are brail typewriters, and mechanical brail readers
> that you rest your fingers on to receive dynamic input via tiny mechanical
> knobs, a bit like dot matrix data for the blind.
>
> -------------
> typeforms that respond to the feelings of the viewer:
> I haven't seen anything like this yet. biofeedback could work, perhaps
> haptics, an infrared camera. Some kind of link that would provide
> ,emotional/affective, interaction. I remember reading about some work that
> was done on the typing habits of keyboard users, the typing habits of
> different users partly revealed their personality, I think it was in
> relation to some kind of surveillance issue, but I could be wrong. The thing
> is if this could be done then software could be written to enable machine
> response to say a chat scenario, a bit like that program Lisa, Aliza, can't
> remember the correct name. It uses a database of responses that cause the
> user to think that they are getting human like responses to their input.
>
> -------------
> that respond dynamically to the message in the text:
> A grammar interpreter? Keywords and phrases, then dynamic feedback to alter
> a letterform's shape, weight etc. You would need a typeface who's character
> outlines and other characteristics would be accessible and dynamically
> changeable. A postscript typeface was designed some time back that had a
> built in random character outline generator. Each time the typeface was
> printed the outline of each character displayed a slightly different
> agitated path. I'll try and find a ref to this, I think it was in a WIRED
> mag.
>
> -------------
> that speak when touched:
> This could be interesting, obviously the first thing that comes to mind is
> computer generated speech and the ability of most computers these days to
> read out loud onscreen text. But voice is important, the nuances of speech,
> inflection. Can you imagine a war memorial where the voices of the soldiers
> could be heard when their names were touched, that would tell their stories
> ... The linking of tactility with the voice would provide a startling
> intimacy.
>
> -------------
> All of these things are only technique, where they acquire meaning is when
> they are employed by an artist as part of an artwork, that goes without
> saying I guess. But technique is fun to explore.
>
>
> Heres an alphabet you can push around, from the wonderful MIT Media Lab,
> John Maeda et al:
> http://acg.media.mit.edu/people/nik/projects_n.cgi?alphabot&intro
>
> And another from David Lu, works via keyboard interaction:
> http://people.interaction-ivrea.it/d.lu/p5/letter_four_commentedt/applet/
>
> John Maeda of the MIT Media Lab made a game some time back called Tap, Type,
> Write, one of his Reactive Book series. it has several interactive text
> features, interaction is via keyboard. There is a rather interesting book by
> Maeda; Maeda @ Media, well worth a look re text/type and other things.
>
> Barrie
>
> Barrie Collins, Carl and Lillian Frieden-Collins
> 7 Blaxland Avenue, Leura NSW 2780
> Tel + Fax: 02 4784 1224
> Mobile: 0418 394 234
> barriec@optusnet.com.au
> fizzion@optusnet.com.au
> http://members.optusnet.com.au/~fizzion
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